/*   Shotscreens
 *   Copyright (C) 2010, Vadim Zakondyrin (http://crystalnix.com)
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef QGRAPHICSBOUND_H
#define QGRAPHICSBOUND_H

#include <QGraphicsItem>

class QGraphicsBound
{
    QGraphicsItem     * boundedItem;
    QGraphicsRectItem * boundingRect;
    QPointF position;

    void show();
    void hide();
public:
    QGraphicsBound();
    ~QGraphicsBound();
    void selectItem(QGraphicsItem * selectedItem);
    void unselectItem();
    inline QGraphicsItem * item() { return boundedItem; }
    inline bool hasSelectedItemInPoint(const QPointF &pos) { return (boundedItem != NULL && boundedItem->boundingRect().contains(boundedItem->mapFromScene(pos))); }
    inline bool hasSelectedItem() { return boundedItem != NULL; }
    void startMoving(const QPointF &pos);
    void continueMoving(const QPointF &pos);
    void SetMoveMaxRect(QRect rect);
private:
    QRect MoveMaxRect;
};

#endif // QGRAPHICSBOUND_H
